League Settings

  • For a full explanation of scoring types, view our Scoring Formats rules page.

Basic Settings
Grid Iron GURUZ
12
Head to Head Points
League Manager
No
Roster

Current Roster Size: 18

Total Starters: 11

Total On Bench: 7 (4 IR)

PositionStartersMaximum
Quarterback (QB)14
Running Back (RB)25
Running Back/Wide Receiver (RB/WR)1N/A
Wide Receiver (WR)28
Wide Receiver/Tight End (WR/TE)1N/A
Tight End (TE)15
Flex (RB/WR/TE)1N/A
Offensive Player Utility (OP)1N/A
Place Kicker (K)13
Bench (BE)7N/A
Injured Reserve (IR)4N/A
  • The "Starters" column represents the number of players your league starts in each roster slot.
  • The "Max" column represents the maximum number of players at each position allowed on a roster.
  • The maximum allowed roster size is any combination of 40 slots.
  • Roster settings can not be edited after your league's draft is complete.

Scoring
Passing
Every 25 passing yards (PY25)1Each Pass Completed (PC)0.25
Each Incomplete Pass (INC)-0.2TD Pass (PTD)6
40+ yard TD pass bonus (PTD40)250+ yard TD pass bonus (PTD50)2
Interceptions Thrown (INT)-22pt Passing Conversion (2PC)2
300-399 yard passing game (P300)2400+ yard passing game (P400)5
Sacked (SK)-0.5
Rushing
Rushing Yards (RY)0.15Rushing Attempts (RA)0.05
TD Rush (RTD)640+ yard TD rush bonus (RTD40)2
50+ yard TD rush bonus (RTD50)22pt Rushing Conversion (2PR)2
100-199 yard rushing game (RY100)2200+ yard rushing game (RY200)5
Receiving
Every 10 receiving yards (REY10)1Each reception (REC)1
TD Reception (RETD)640+ yard TD rec bonus (RETD40)2
50+ yard TD rec bonus (RETD50)22pt Receiving Conversion (2PRE)2
100-199 yard receiving game (REY100)2200+ yard receiving game (REY200)5
Miscellaneous
Every 10 kickoff return yards (KR10)1Every 10 punt return yards (PR10)2
Kickoff Return TD (KRTD)6Punt Return TD (PRTD)6
Fumble Recovered for TD (FTD)6Total Fumbles Lost (FUML)-2
Interception Return TD (INTTD)6Fumble Return TD (FRTD)6
Blocked Punt or FG return for TD (BLKKRTD)62pt Return (2PTRET)2
1pt Safety (1PSF)2
Kicking
Each PAT Made (PAT)1Each PAT Missed (PATM)-1
FG Made (0-39 yards) (FG0)3FG Made (40-49 yards) (FG40)4
FG Made (50+ yards) (FG50)5FG Missed (0-39 yards) (FGM0)-3
FG Missed (40-49 yards) (FGM40)-2FG Missed (50+ yards) (FGM50)-1
Team Defense / Special Teams
Each Sack (SK)1Interception Return TD (INTTD)6
Fumble Return TD (FRTD)6Kickoff Return TD (KRTD)6
Punt Return TD (PRTD)6Blocked Punt or FG return for TD (BLKKRTD)6
Blocked Punt, PAT or FG (BLKK)2Each Interception (INT)2
Each Fumble Recovered (FR)2Each Safety (SF)2
0 points allowed (PA0)51-6 points allowed (PA1)4
7-13 points allowed (PA7)314-17 points allowed (PA14)1
28-34 points allowed (PA28)-135-45 points allowed (PA35)-3
46+ points allowed (PA46)-5Less than 100 total yards allowed (YA100)5
100-199 total yards allowed (YA199)3200-299 total yards allowed (YA299)2
350-399 total yards allowed (YA399)-1400-449 total yards allowed (YA449)-3
450-499 total yards allowed (YA499)-5500-549 total yards allowed (YA549)-6
550+ total yards allowed (YA550)-72pt Return (2PTRET)2
1pt Safety (1PSF)1
Team and Division Settings
Division 1
Team De FordTeam 2
Team GriffithTeam 4
Team 5Team 6
Division 2
Team 7Team 8
Team 9Team 10
Team 11Team 12
  • League rules are defaulted to ESPN's standard settings.
  • Click here to view a full list of league setting locktime rules.

Player Rules
No
All NFL Players
Acquisition and Waiver Rules
Lock Individually at Scheduled Gametime
  • ?
  • ?
  • ?
  • ?
Waivers
No Limit
1 Day
Move to last after claim
Trade Rules
No Limit
Thursday, December 1, 12PM ET
2 Days
5
Keepers Rules
No
Yes
1
Lock One Hour Before Draft
Up in the Air would like any 2 right now ...up for discussion
  • Select your league's Regular Season and Playoff Bracket settings.
  • Your default schedule is automatically generated based on the number of teams and divisions in your league.
  • For more information see the Playoff Settings rules page.

Regular Season Setup
Week 1 (Start of Season)
1
13 (Playoffs start Week 14)
Most Bench Points
None
?
Season View
Playoff Bracket Setup
6 (3 rounds, 2 Byes)
1 week per round
Head to Head Record
None
Playoff Bracket View
    

  • For a full explanation of draft methods, view our Draft Methods rules page.
  • Draft settings can be changed until one hour before draft time.
  • Your league will not draft if it is not full one hour before draft time.

Draft Type
Your league conducts its own offline draft and you submit the results manually.
Your league will participate in a live online draft with ESPN's live draft software. Based on a predetermined draft order, each team takes a turn selecting a player in a set amount of time. This type of draft is sometimes called a Snake Draft, as the draft order reverses each round.
Your league's rosters are automatically drafted based on each team's pre-draft rankings list. Each team owner will receive an email upon the draft's completion.
Your league will participate in a live online auction draft using ESPN's auction draft software. In an auction draft, teams begin with a set budget and take turns nominating players to be auctioned off to the highest bidder.
Draft Settings
Snake
Saturday, August 20, 2016 at 7:30 PM ET
60
Manually Set by League Manager
Yes