Fantasy Football '98 Rules: Transactions

Rules Index | Weekly Play Teams can make changes to their lineup throughout the week. Players may be moved in or out of a team's active roster until they begin play during each week. Each player becomes locked at their current position in the active roster or bench 10 minutes prior to the time their team is scheduled to kickoff each week. These players may not be moved again until 12:01 a.m. PT on Monday, when rosters have been set for the previous week of fantasy competition (including the Monday Night game.) Be sure to check the NFL Schedule prior to each week of NFL play.

Activating/Benching Players
You can decide which eight players to start for the upcoming game each week. The Clubhouse page allows you to analyze each of your current players, review their year-to-date and previous week's performance, and freely move players between your active roster and bench. As detailed in transactions (above) roster moves involving a player may be made up until ten minutes before that player is scheduled to begin play for the week.

Each team is required to have 8 players active at all times. As a result, when you make transactions during the week you must move a player to the bench or waivers when moving a player to the starting lineup.

Adding/Dropping Players
There are many players available in the player pools which you may want to pick up for your squad each week. The player pools may be searched by position from your Clubhouse page. These unsigned players are available to add to your team at all times that a player is not frozen. Each week, players are frozen -- may not be added to a team's roster, cut, or traded -- from the time they begin play until the end of the Monday night game. When all 16 slots on a roster are filled, a team must drop a player before or during the addition of a new player. See Waivers and Free Agency for more information on this matter.

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