Roster Settings in Custom Leagues
PLAYER UNIVERSE
Just as with Standard leagues, league creators can choose to draft from both National and American League players, or choose to create an American or National League only game.

ROSTER SIZE
Standard League rosters have slots for a total of 25 players per team. There are 22 active slots (13 batter slots and 9 pitching slots). Additionally, there are three bench slots and one DL slot. In ESPN Custom and League Manager leagues, the league creator can adjust the roster size to best meet their needs.

The Roster Settings page in League Setup allows the league creator to customize:

  1. The roster positions (slots) used in the league
  2. How many players start at each position
  3. The maximum number of players allowed from each slot

When setting the number of 'STARTERS' and 'MAX ON ROSTER' for each slot it is important to carefully consider the number of teams in the league versus the number of available players in the game.

For example, if you're in an 18 team league and select two (2) starters at the Closer slot, there will not be enough actual starting MLB Closers for each team in your league (18 x 2 = 36, and there's only 30 teams in the MLB). Likewise, if the league has a high number of teams in it and the league manager sets a slot maximum to a large number, some teams in the league could hoard all the players from that position so there's none available in free agency. In short, select your roster settings wisely! These are controlled via the pull down menus in the 'STARTERS' and 'MAX ON ROSTER' columns.

NOTE: Roster settings can be edited until the draft begins. After the draft is complete roster settings cannot be changed. You cannot add slots after your league has drafted. You must reset the draft in order to do so.

NOTE: The maximum allowed roster size is any combination of 40 slots.

ROSTER SLOTS
The default roster slots are divided into two overall positional categories: Batters and Pitchers.

    BATTERS
    The Standard ESPN FLB setup uses batter slots for all five infield positions (C, 1B, 2B, SS, 3B), five outfield (OF) positions plus one utility slot. The utility slot may be filled by any non-pitcher.

    League creators are able to add/delete positions. For example, if you want two catchers in the active line-up you can create that. Additionally, league creators can add a position for DH and even refine the generic outfield (OF) slot to represent specific positions for right field "RF," center field "CF" and left field "LF". See Custom Roster Settings below for more information.

    NOTE: Position eligibility still applies. For more information on Position Eligibility, click here.

    PITCHERS
    Standard ESPN FLB leagues use nine universal pitcher slots (i.e. any combination of starters and relievers). ESPN Custom and LM League league creators can adjust the number of slots and even set specific roster slots for starting pitchers (SP) and relief pitchers (RP). However, keep in mind that there are limits for games started by your active starters as a whole. LM's can adjust or even remove pitching limits. See Custom Roster Settings below for more information.

    NOTE: The Utility slot may NOT be filled with a pitcher.

ROSTER SLOTS
Catcher (C): If this option is selected the league will draft individual MLB Catchers. The maximum number of starters at the C slot is six (6).

First Base (1B): If 1B is selected, the league will draft individual MLB First Basemen. The maximum number of starters at the 1B slot is six (6).

Second Base (2B): If 2B selected, the league will draft individual MLB Second Basemen. The maximum number of starters at the 2B slot is six (6).

Third Base (3B): If 3B is selected, team owners will draft individual MLB Third Basemen. The maximum number of starters at the 3B slot is six (6).

Shortstop (SS): If SS is selected, the league will draft individual MLB Shortstop's. The maximum number of starters at the SS slot is six (6).

Middle Infielder (2B/SS): If 2B/SS is selected, team owners have the option to start either a 2B or SS in it each day. The maximum number of starters at the 2B/SS slot is ten (10).

Corner Infielder (1B/3B): If 1B/3B is selected, the league will have the option to start either a 1B or 3B in the slot each day. The maximum number of starters at the 1B/3B slot is ten (10).

Infielder (IF): If IF is selected, the league will have the option to start either a 1B, 2B, SS or 3B in the slot each day. The maximum number of starters at the IF slot is fifteen (15).

Outfield (OF): If OF is selected, team owners will draft Outfielders. The maximum number of starters at the OF slot is fifteen (15).

Left Field (LF): If LF is selected, the league will draft individual MLB Left Fielder's. The maximum number of starters at the LF slot is six (6).

Center Field (CF): If CF is selected, the league will draft individual MLB Center Fielder's. The maximum number of starters at the CF slot is six (6).

Right Field (RF): If RF is selected, the league will draft individual MLB Right Fielder's. The maximum number of starters at the RF slot is six (6).

Designated Hitter (DH): If DH is selected, team owners will draft individual MLB Designated Hitters. The maximum number of starters at the DH slot is six (6).

Utility (UTIL): If UTIL is selected, the league will be able to draft players into the Utility slot. Any offensive position can be placed in this slot. The maximum number of starters at the UTIL slot is fifteen (15).

Pitcher (P): If P is selected, the league will draft individual MLB Pitchers. The maximum number of starters at the P slot is fifteen (15).

Starting Pitcher (SP): If SP is selected, team owners will draft individual MLB Starting Pitchers. The maximum number of starters at the SP slot is fifteen (15).

Relief Pitcher (RP): If RP is selected, team owners will draft individual MLB Relief Pitchers. The maximum number of starters at the RP slot is fifteen (15).

Bench (BE): The MLB players designated to be on reserve by the fantasy owner. These players will be inactive and unable to accumulate points unless placed in the starting lineup. The maximum number of BE slots is thirty-nine (39).

Disabled List (DL): MLB players can be put on the DL if they cannot play because of a season-ending injury. Players can also be put on the DL if they are inactive in the upcoming game(s) because of injury or other reasons. ESPN's system determines who is eligible for DL. The league creator can decide if the number for the DL slot will be 1-8 or none at all.

SETTING YOUR LINEUP
You decide which players to start for each day of competition. Your Team page allows you to analyze each of your current players, review their performance (previous day/week, year to date etc.) and freely move players between your active roster and bench. Roster moves involving a player may be made right up until that player's team is scheduled to begin playing in their first game of the day.

When you make transactions, you must move one active player to the bench or to waivers, when moving an inactive/benched player to your active lineup. If you make a move that violates a roster slot, an error message will appear, notifying you to double-check the proposed transaction. You will need to ensure that you are moving players into eligible slots per your league settings.

ESPN gives team owners the ability to modify their lineups for future days of MLB action. This can prove to be helpful if you will not have access to a computer (on vacation, business trip etc.) but you would like to make sure that you are receiving credit for players at each team roster slot. Go to your Team page and click on the links for the date(s) of interest to access your roster page for each future date. Then modify your roster.

NOTE: Please keep in mind that if you make any roster moves in the interim (adding/dropping a player or players) this will delete or clear any roster selections you made for future weeks.

ADDING / DROPPING PLAYERS
In FLB '11 leagues there are going to be many unclaimed players available in the player pool; these players are called free agents. You may want to pick up one of these free agents (players not currently on a team in your league) for your "elite team." You can search the player pool by going to the Players page.

NOTE : If you wish to claim a player from free agency, you must have an open roster slot or drop one of your current players in exchange.

ROTO: SEASON GAMES PLAYED LIMITS
In the Roto Custom game the League Manager has the option to set season-long games played limits by either of these two settings:

  • Enforce each position separately
  • Enforce all players together

If your league enforces all roster slots together then the number is 162 x the number of roster slots (for example 10 slots x 162 /per = 1620 total games started). Note that if a team exceeds the game start max in the middle of a day, that team will continue to accumulate stats until the end of the day. Season games played limits can be edited at anytime by the League Manager but note the limits can only be increased, not decreased. Your team's current balance can be found on your main MyTeam page.

HEAD-TO-HEAD: MATCHUP LIMITS
In the head-to-head Custom game the League Manager has the option to set matchup-based limits by one of these settings:

  • Limit Acquisitions by Matchup
  • Limit Games Played by Matchup
  • No Limits
H2H limits can be edited at anytime by the League Manager but note the limits can only be increased, not decreased.

KEEPER RULES (LM Leagues Only)
Each owner in a keeper league is allowed to retain players they owned during the previous season, eliminating these players from the draft. All leagues are retained from year-to-year, regardless of Keeper settings. However, you are given the option to set Keeper rules for the upcoming season and the following year. If you decide you want to use Keepers this season, you can do so by opening the LM Tools page and then selecting "Yes" from the dropdown menu. You will be given options for how many Keeper slots to make available and when the keeper list locks. The same applies for the next season.

NOTE: If you are continuing a league from a different provider, you will need to select Keepers for use this season. You will then need to go into the Edit Team Rosters link and manually assign the Keepers to their appropriate teams BEFORE the draft. Also, if the League Manager allows draft pick trading, team owners cannot trade picks after keepers have been locked. So if you wish to trade draft picks, make sure you do so prior to the keeper selection deadline.